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Compile OpenGL ES 2.0
I'm using Tinker OS 2.0.7 and trying to compile OpenGL ES 2.0 programs.

Here is a simple example program (I understand this is not a valid runnable program):

#include <GLES2/gl2.h>

int main(int argc, char ** argv)
               glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
               return 0;

When I try t compile it is unable to find glClear:
linaro@tinkerboard:/share$ gcc -c test.cpp
test.cpp: In function ‘int main(int, char**)’:
test.cpp:5:53: error: ‘glClear’ was not declared in this scope

GLES2 header are installed and being included by gcc:
linaro@tinkerboard:/share$ grep glClear /usr/include/GLES2/gl2.h
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);

Is there something I'm missing in order to compile OpenGL ES programs on Tinker OS?

Couldn't be a path problem ?
If I remove or rename /usr/include/GLES2/gl2.h it fails to compile because the header couldn't be found, so it looks to be correctly finding that file.

linaro@tinkerboard:/share$ sudo mv /usr/include/GLES2/gl2.h /usr/include/GLES2/gl2.h.renamed
linaro@tinkerboard:/share$ gcc -c test.cpp
test.cpp:1:23: fatal error: GLES2/gl2.h: No such file or directory

compilation terminated.

Also I tried adding #pragma message "Got here" to gl2.h to verify that the area where the functions were declared was not getting excluded due to a #ifdef and it looks to be including the function declarations.

I messed one "Got Here" checks with #pragma message.

All the function signatures are under a #ifdef GL_GLEXT_PROTOTYPES. It compiles after defining this.
Hi all

can you try to update mali library as following steps?

$ cd ~ && git clone
$ cd ~/libmali
$ cmake .
$ make
$ sudo make install
Updating the Mali library resolves the issue. (No need to add the additional define)

Thank you!

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