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Has anyone tried to run OpenXcom on tinkerboard?
#1
It's the open source implementation of the famous game UFO: Enemy Uknown. OpenXcom runs fine on rpi3. It will be nice to know how to compile it on tinkerboard?

Thanks.

https://www.ufopaedia.org/index.php/Main_Page
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#2
It turned out to be fairly easy.

1. install build dependencies:

Code:
apt-get install --no-install-recommends \
   build-essential libboost-dev libsdl1.2-dev libsdl-mixer1.2-dev \
   libsdl-image1.2-dev libsdl-gfx1.2-dev libyaml-cpp-dev xmlto


2. compile. It takes about 20-30 minutes:

Code:
git clone https://github.com/SupSuper/OpenXcom.git
cd OpenXcom/src
make -f Makefile.simple


3. copy game data file from <steamapps>/common/XCom UFO Defense to OpenXcom/bin/UFO

That's all. Big Grin

[Image: 1504tvI]
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#3
openxcom.desktop... in case I lost it Big Grin

Code:
[Desktop Entry]
Version=1.0
Type=Application
Name=OpenXcom
Comment=Open-source clone of UFO: Enemy Unknown
Exec=bash -c 'cd /home/linaro/OpenXcom/bin && ./openxcom'
Terminal=false
Icon=/home/linaro/OpenXcom/bin/common/openxcom.png
Categories=Game;StrategyGame;
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